When the simulations were constructed for the special effects armies in Jackson's Lord of the Rings, he wanted each character to behave as if it had a mind of its own. So over 200,000 computerized agents were constructed in such a way that each one reacted individually to those around them and the enemy in front of them. But there was a problem.
"'For the first two years, the biggest problem we had was soldiers fleeing the field of battle,' Taylor said.
'We could not make their computers stupid enough to not run away.'"
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